What might one learn through, push hands, san shou or swordplay? Some thoughts from Sadaharu Oh -
"And in combat, I learned to give up combat. I learned in fact, there were no enemies. An opponent was someone whose strength joined to yours created a certain result. Let someone call you enemy and attack you, and in that moment they lost the contest. It was hard to learn this - perhaps I am only just beginning to follow its lead - but my baseball career was long, long initiation into a single secret: that at the heart of all things is love."
Quoted from, “A Zen Way Of Baseball,” by Sadaharu Oh & David Falkner
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Femmes nues aux chats - Felix Vallotton
Handmade crowns by Elemental Child.
holy fucking shit 😍
Artist Samantha Keely Smith paints breathtaking abstract landscapes that resemble the swirling waters of the ocean. Using oil paint, enamel, and shellac, Smith builds up multiple translucent layers of color, alternating between soft brushstrokes and large, sweeping gestures to evoke crashing waves, surging tides, and stormy floods.
// Selected by Sunil
GE scientists are developing superhydrophobic surfaces to keep ice off of aviation equipment and wind turbines. The Slow Mo Guys captured this footage with their Phantom Flex camera on a recent trip to GE Global Research.
Lio was graduated in BA (Hons) in Visual communications in Hong Kong. He worked as a senoir art director in advertising in 6 years for Leo Burnett, Grey and JWT. His work has taken numerous prizes in One Show, Cannes, D&AD and TDC in Japan, In 2009, he was awarded Hong Kong Young design talent awards and offer a scholarship to work in Studio Dumbar in Netherlands. Believing commercials can be art, he is studying MA Graphic in Chelsea in London. He set up Art-Glossary magazine with Masa Inaba in 2011 to create a platform for artist and designers to discuss the definitions of art and to share ideas and experiences. With good observation to life and surroundings, Lio wants to explore the obstacles in seeing through paintings and sculptures. Imagining a world which everyone sees physically different scenes, a single object will derive a million possiblities of how it looks like.
© All images courtesy the artist